This week we read a variety of articles about the peer review, which is essential for code quality and thus reduces development time, while we continue to work on our team project. My story involved creating a new schema with a variety of tables, which I then used to reverse engineer, or generate, a UML diagram, (far nicer, to me, than hand drafting one), as well as create the entity classes in netbeans. Our team is meeting in weekly sprints to review code and plan next steps.
Tuesday, July 4, 2017
The team and I had a good initial meeting with Professor Wisneski and are amping up our project to transform our J2EE version of Hangman into a Wheel of Fortune game. We're continuing with sprint meetings, checking out code and making branches on github, recording activity in the collaboration and version control tool, PivitolTracker, doing test driven development and code review for pull requests. Stuff like that. It's great practice for the workplace, which is exciting.